"Without a beat, it's just a rhyme..."
 

Producer Talk

Ten Track Commandments by 9th Wonder


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10. Unless it is a rare sample, don’t sample

the 10 seconds. Don’t loop the first 10

seconds of “Thriller.”

9. Do you. which means if you sample,

sample. if you play keyboards, do that.

8. Always make beats with a Mc in

mind. Ask yourself, “does this sound

like a Busta joint or a Nas joint?” That’s

the best way to build up your catalog.

7. Don’t put more than 10 beats on a

beat cd. I put 30 on one once and Mc’s

can’t absorb all of that at once. I learned

the hard way.

6. Flippin’ Bob James’ Nautilus at least

once is a right of passage, even if you

don’t play it for anybody.

5. If you make beats on a computer,

don’t have limewire or something on it.

you’ll get virus and lose everything.

4. Some people don’t like to record

with a lot of people in the studio, but

I like to record with a lot people diff-

erent people there because you get

a lot of different feedback on the

record.

3. If you want longevity in this game,

align yourself with a larger entity and

be the main producer like, Marley Marl,

Rza,Neptunes,Mannie Fresh,Organized

Noize,The Bomb Squad,Dr.Dre, they just

make beats,they provided landscapes

for a whole crew for years.

2. Forget reading the manual. you gotta

break something to figure out how it works,

Peter Jennings didn’t graduate from high

school. it’s about natural ability.

1. STICK TO YOUR EQUIPMENT!

Don’t let any tell you that can’t make

beats on a bucket with some sticks.

this is hip-hop. If you can drop 40 points

a night in Chuck Taylor’s, do it. You don’t

need Nike Shox.


Marv

Marv

Christian Producer, Barber,Blogger, Husband, and Father.

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